Difference between revisions of "Gameathon"
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{{Event | {{Event | ||
|Featured=Yes | |Featured=Yes | ||
− | |State= | + | |State=Completed |
− | |Start date= | + | |Start date=2024/10/19 |
|Start time=09:30 | |Start time=09:30 | ||
− | |End date= | + | |End date=2024/10/20 |
|End time=18:00 | |End time=18:00 | ||
|Contact=Wolkje | |Contact=Wolkje | ||
Line 13: | Line 13: | ||
}} | }} | ||
<onlyinclude> | <onlyinclude> | ||
− | |||
− | ====Gameathon | + | NEW POSTER COMING SOON |
+ | |||
+ | ====Gameathon 2024 October Edition ==== | ||
Always wanted to build your own game or alter an existing one to your own taste? This is the time to do it! | Always wanted to build your own game or alter an existing one to your own taste? This is the time to do it! | ||
Line 27: | Line 28: | ||
This weekend is about building your game your way! | This weekend is about building your game your way! | ||
− | + | ||
====Is it for me?==== | ====Is it for me?==== | ||
Line 57: | Line 58: | ||
Drinks and snacks are available for a fee. | Drinks and snacks are available for a fee. | ||
Dinner (pizza) is at your own expense. | Dinner (pizza) is at your own expense. | ||
− | + | </onlyinclude> | |
====Participating/ Registered==== | ====Participating/ Registered==== | ||
− | * Computer1up | + | * [[User:Xopr|Xopr]] |
− | * Elzilla | + | * [[User:Prodigity|Prodigity]] |
− | * | + | * [[User:Wolkje|Wolkje]] |
− | * | + | * [[User:Computer1up|Computer1up]] |
− | + | * [[User:Procyon|Procyon]] | |
+ | * [[User:Elzilla|Elzilla]] | ||
+ | * [[User:Aes|Aes]] | ||
+ | * Pandi Lin & Derya Arslan | ||
+ | * Luc | ||
+ | * ... | ||
====Schedule==== | ====Schedule==== | ||
− | '''Saturday, | + | '''Saturday, October 19th 2024''' |
{| | {| | ||
|09:30 || Gathering at ACKspace | |09:30 || Gathering at ACKspace | ||
Line 89: | Line 95: | ||
|} | |} | ||
− | '''Sunday, | + | |
+ | '''Sunday, October 20th 2024''' | ||
{| | {| | ||
|09:30 || Gathering at ACKspace | |09:30 || Gathering at ACKspace | ||
Line 106: | Line 113: | ||
|- | |- | ||
|18:00 || End of the gameathon - thanks for participating! | |18:00 || End of the gameathon - thanks for participating! | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Previous Gameathons== | ||
+ | ====Gameathon 2024 June 8th and 9th==== | ||
+ | |||
+ | [[File:Gameathon poster juni 2024.png|200px|thumb|right|Poster 2024 June edition]] | ||
+ | |||
+ | ====Participating/ Registered==== | ||
+ | * [[User:Aesc|Aesc]] | ||
+ | * [[User:Prodigity|Prodigity]] | ||
+ | * [[User:Wolkje|Wolkje]] | ||
+ | * [[User:Elzilla|Elzilla]] | ||
+ | * [[User:Vicarious|Vicarious]] | ||
+ | * +1 guest | ||
+ | * ... | ||
+ | |||
+ | =====Finished games===== | ||
+ | |||
+ | TBA | ||
+ | |||
+ | |||
+ | |||
+ | ====Gameathon 2023 October 21st and 22nd==== | ||
+ | |||
+ | [[File:Gameathon_2023-10-21.png|200px|thumb|right|Poster 2023 October edition]] | ||
+ | |||
+ | ====Participating/ Registered==== | ||
+ | * [[User:aescbc256|aescbc256]] | ||
+ | * [[User:Elzilla|Elzilla]] | ||
+ | * [[User:Luc|Luc]]+1 | ||
+ | * [[User:Prodigity|Prodigity]] | ||
+ | * [[User:Topsy818|Topsy818]] | ||
+ | * [[User:Wolkje|Wolkje]] | ||
+ | * [[User:Xopr|xopr]] | ||
+ | * [[User:Stuiterveer|Stuiterveer]] | ||
+ | * ... | ||
+ | |||
+ | =====Finished games===== | ||
+ | |||
+ | [https://www.stuiterveer.com/games/fish ''Fish.''] by [[User:Stuiterveer|Stuiterveer]]. Made in Godot 4, inspired by the Flash game called Fishy. Already made before in Game Maker, but Game Maker doesn't work properly in Linux so I decided to recreate it in Godot. You're a fish, you eat smaller fish, you upgrade your fish. You have 10 days to fully upgrade, all points that remain are your final score. | ||
+ | |||
+ | [[File:fishscreenshot.png|200px|thumb|center|Fish. Premium graphics!]] | ||
+ | |||
+ | [[User:Xopr|xopr]]: [https://xopr.github.io/MixMate/ "MixMate"] ([https://github.com/xopr/MixMate source]); sort the Club Mate liquids in the right bottle. | ||
+ | |||
+ | |||
+ | |||
+ | ====Gameathon 2023 June 9th and 10th==== | ||
+ | |||
+ | [[File:Gameathon 2023.png|200px|thumb|right|Poster 2023 Juni edition]] | ||
+ | |||
+ | =====Participating/ Registered===== | ||
+ | * [[User:aescbc256|aescbc256]] | ||
+ | * [[User:Computer1up|Computer1up]] (+2 guests) | ||
+ | * [[User:Elzilla|Elzilla]] (+1 guest) | ||
+ | * [[User:Prodigity|Prodigity]] | ||
+ | * [[User:WireXbox|WireXbox]] | ||
+ | * [[User:Wolkje|Wolkje]] | ||
+ | |||
+ | =====Finished games===== | ||
+ | ''Sullivan's Secret'', version 1.0 [https://arcweave.com/app/project/YR6R3Gx0VJ/play (link to play)] by [[User:Wolkje|Wolkje]]: an interactive text based fantasy story where choices matter made with [https://arcweave.com/ Arcweave] using variables, if else statements and a lot of boxes of text. Story written approx. 85% by [[User:Wolkje|Wolkje]] and 15% by [https://chat.openai.com/ ChatGPT]. Contains two good endings and five bad endings. | ||
+ | |||
+ | |||
+ | ''The Climbers - Elzilla edition'' by [[User:Elzilla|Elzilla]]: a homemade version of an existing board game with new and improved colour choices such a 'Iceland white' and 'keyboard black' on wooden blocks with the addition of 3D modeled and printed ladders and pawns. | ||
+ | |||
+ | |||
+ | ''Diss the Best game'' by [[User:Prodigity|Prodigity]]. | ||
+ | |||
+ | |||
+ | ''Board of tanks'' by Nic & Luc. Historic WW2 tanks move turn based on a field of terrain tiles. Destruction mechanics use RNG, tank types involved, and relative position. (Basic mechanics such as maneuvering and directional damage are implemented, but not things like terrain or a win condition.) Source code: https://codeberg.org/lucg/BoardOfTanks (''apt install python3-pygame && python3 main.py''). Donny made a tank graphic for us which we adapted for the two factions and three types that are implemented so far -- thanks Donny! | ||
+ | |||
+ | [[File:Arcweave example.PNG|200px|thumb|center|Screenshot of Arcweave setup in game Sullivan's Secret]] | ||
+ | [[File:Elzilla.PNG|200px|thumb|center|The Climbers - Elzilla edition in progress photo]] | ||
+ | [[File:Dissthebestgame visual.jpg|200px|thumb|center|Diss the Best game visual]] | ||
+ | [[File:Gameathon2023-BoardOfTanks.png|200px|thumb|center|Board of Tanks screenshot]] |
Latest revision as of 20:14, 28 October 2024
Event: Gameathon | |
---|---|
Featured: | Yes |
State: | Completed |
Start date: | 2024/10/19 |
Start time: | 09:30 |
End date: | 2024/10/20 |
End time: | 18:00 |
Contact: | Wolkje |
Kind: | Hackathon |
Location: | Location::ACKspace |
URL: | |
Fee: | No entry fee, but you buy your own pizza |
Short description: | Always wanted to build your own game or alter an existing one to your own taste? This is the time to do it! |
NEW POSTER COMING SOON
Contents
Gameathon 2024 October Edition
Always wanted to build your own game or alter an existing one to your own taste? This is the time to do it!
Our goal is to make something playable (and fun!) in just one weekend.
Maybe you would like to make a game for our arcade machine or surface table?
Or design your own pixel art video game?
Or put our 3D printers to good use and create your very own tabletop game?
This weekend is about building your game your way!
Is it for me?
No matter your skill-set or interests, there is something for everyone: scenario-writing, music, dialogue, drawing, programming, design, crafts, and more.
Using pre-made assets is no problem, just make sure that you have the necessary rights to use them, and attribute them in your game’s description properly.
Whether you create something on your own, as a duo or in a group is up to you.
Participating is free!
Location
You can find us at Carbon6, room L406
Kloosterweg 1
6412 CN
Should you not have keys to enter the building yourself, give us a call (+31-45-71-12345) and we will come to pick you up and guide you to ACKspace.
Registration
Please register for this event by sending us an email on info@ackspace.nl.
Bring your laptop, tablet or any other material you would like to use (drawing tablets, music instruments, crafts, etc.).
Lunch will be provided by ACKspace. Drinks and snacks are available for a fee. Dinner (pizza) is at your own expense.
Participating/ Registered
Schedule
Saturday, October 19th 2024
09:30 | Gathering at ACKspace |
10:00 | Kick-off:
|
11:00 | Start the hacking |
13:00 | Lunch time (provided by ACKspace) |
13:30 | Continue hacking |
18:30 | Dinner (at participants' own expense) |
19:00 | Continue hacking for as long as you like! |
Sunday, October 20th 2024
09:30 | Gathering at ACKspace |
10:00 | Group discussion: what is going well and what could go better? Information exchange |
11:00 | Start hacking |
13:00 | Lunch time (provided by ACKspace) |
13:30 | Continue hacking |
16:00 | Stop the hacking & show off your game |
17:30 | Dinner (at participants' own expense) - 'borrelen' |
18:00 | End of the gameathon - thanks for participating! |
Previous Gameathons
Gameathon 2024 June 8th and 9th
Participating/ Registered
Finished games
TBA
Gameathon 2023 October 21st and 22nd
Participating/ Registered
Finished games
Fish. by Stuiterveer. Made in Godot 4, inspired by the Flash game called Fishy. Already made before in Game Maker, but Game Maker doesn't work properly in Linux so I decided to recreate it in Godot. You're a fish, you eat smaller fish, you upgrade your fish. You have 10 days to fully upgrade, all points that remain are your final score.
xopr: "MixMate" (source); sort the Club Mate liquids in the right bottle.
Gameathon 2023 June 9th and 10th
Participating/ Registered
Finished games
Sullivan's Secret, version 1.0 (link to play) by Wolkje: an interactive text based fantasy story where choices matter made with Arcweave using variables, if else statements and a lot of boxes of text. Story written approx. 85% by Wolkje and 15% by ChatGPT. Contains two good endings and five bad endings.
The Climbers - Elzilla edition by Elzilla: a homemade version of an existing board game with new and improved colour choices such a 'Iceland white' and 'keyboard black' on wooden blocks with the addition of 3D modeled and printed ladders and pawns.
Diss the Best game by Prodigity.
Board of tanks by Nic & Luc. Historic WW2 tanks move turn based on a field of terrain tiles. Destruction mechanics use RNG, tank types involved, and relative position. (Basic mechanics such as maneuvering and directional damage are implemented, but not things like terrain or a win condition.) Source code: https://codeberg.org/lucg/BoardOfTanks (apt install python3-pygame && python3 main.py). Donny made a tank graphic for us which we adapted for the two factions and three types that are implemented so far -- thanks Donny!