Difference between revisions of "Widget:Logo"
m (testing updated f(l)ake physics) |
m (now ''really'' centered it) |
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<nowiki>{{#widget:</nowiki>{{PAGENAME}}<nowiki> | <nowiki>{{#widget:</nowiki>{{PAGENAME}}<nowiki> | ||
− | |image= | + | |image=/w/images/e/e9/ACKsmass_logo.png |
|width=600px | |width=600px | ||
|height=200px | |height=200px | ||
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This will give the following result:<br/> | This will give the following result:<br/> | ||
{{#widget:{{PAGENAME}} | {{#widget:{{PAGENAME}} | ||
− | |image= | + | |image=/w/images/e/e9/ACKsmass_logo.png |
|width=600px | |width=600px | ||
|height=200px | |height=200px | ||
Line 23: | Line 23: | ||
|float=right | |float=right | ||
}}<br/> | }}<br/> | ||
− | + | '''Notes''' | |
+ | * it will display snow in December - March and will show Christmas lights between 7 December and 7 January | ||
+ | * '''image''' is mandatory, the rest is optional. | ||
+ | *: it also must be written without protocol since colon (''':''') is not allowed, and may be relative, for example: ''//ackspace.nl/w/images/e/e9/ACKsmass_logo.png'' or ''/w/images/e/e9/ACKsmass_logo.png'' | ||
+ | * You must provide a unit for the sizes (i.e. px, %, etc.) | ||
+ | |||
+ | Also note that there is a chain of browser extensions and apps within the [[GitHub::https://github.com/ACKspace/espixelflut|espixelflut github repo]]: | ||
+ | * [https://github.com/ACKspace/espixelflut/blob/master/chrome/FlutLogo%20app%20connector%20extension.crx FlutLogo app connector extension.crx]: the extension that listens to the UDP connector app and drives the logo "LEDs" ([https://github.com/ACKspace/espixelflut/tree/master/chrome/FlutLogo%20app%20connector%20extension source available], but it needs a static ID for the connector app) | ||
+ | * [https://github.com/ACKspace/espixelflut/tree/master/chrome/FlutLogo%20UDP%20connector%20app FlutLogo UDP connector app] the app that listens to UDP ART-net packets and connects to the browser extension | ||
+ | * [https://github.com/ACKspace/espixelflut/tree/master/chrome/FlutArt FlutArt]: an ART-net app that can be used to control lights (which also works on the browser extension) | ||
+ | |||
+ | Note that if you want to use the [[LED sleeve]] [[GitHub::https://github.com/AlbertVos/bitlair-ohm2013-ledstrip-contol|python code from bitlair]], you have to provide a different listening port to avoid conflicts, like this: | ||
+ | <code>./fire2.py port=0 addr='[("127.0.0.1",6454)]'</code> | ||
== Copy to your site == | == Copy to your site == | ||
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</noinclude><includeonly> | </noinclude><includeonly> | ||
− | <canvas id="logo" width="<!--{$width|escape:html|default:auto}-->" height="<!--{$height|escape:html|default:auto}-->" style="float:<!--{$float|escape:html|default:none}-->"><img id="img" src="<!--{$image| | + | <canvas id="logo" width="<!--{$width|escape:html|default:auto}-->" height="<!--{$height|escape:html|default:auto}-->" style="float:<!--{$float|escape:html|default:none}-->"><img id="img" src="<!--{$image|escape:urlpathinfo}-->"/></canvas> |
<script type="text/javascript"> | <script type="text/javascript"> | ||
(function( ) | (function( ) | ||
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"use strict"; | "use strict"; | ||
+ | var timer = null; | ||
var start = null; | var start = null; | ||
var oldTimestamp = null; | var oldTimestamp = null; | ||
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var nToggle = 0; | var nToggle = 0; | ||
var treeLights = [ | var treeLights = [ | ||
− | { | + | { x: 84, y: 16, c: [0xff,0x00,0x00], on: false }, |
− | { | + | { x: 101, y: 40, c: [0xff,0xa5,0x00], on: false }, |
− | { | + | { x: 87, y: 60, c: [0xff,0xc0,0xcb], on: false }, |
− | { | + | { x: 64, y: 79, c: [0x33,0x66,0xff], on: false }, |
− | { | + | { x: 119, y: 91, c: [0xff,0xff,0x00], on: false } |
]; | ]; | ||
+ | var snow = [255,255,255]; | ||
+ | var ackbit = [255,0,0]; | ||
var oldTimestamp = null; | var oldTimestamp = null; | ||
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if ( ( progress / 500 ) > snowFlakes.length && ( _timestamp - oldTimestamp < 50 ) ) | if ( ( progress / 500 ) > snowFlakes.length && ( _timestamp - oldTimestamp < 50 ) ) | ||
− | snowFlakes.push( { | + | snowFlakes.push( { x: ( Math.random( ) * width ) | 0, y: 0, c:snow.slice() } ); |
oldTimestamp = _timestamp; | oldTimestamp = _timestamp; | ||
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// Calculate the new position of the flake. | // Calculate the new position of the flake. | ||
// If it can't move anywhere down (3 positions): fixate it in the dynamic image and reset the flake | // If it can't move anywhere down (3 positions): fixate it in the dynamic image and reset the flake | ||
− | if | + | if ( !updateFlake( flake, dynamicImage ) ) |
{ | { | ||
// Fixate flake | // Fixate flake | ||
− | + | pixelPos = ( flake.x + width * flake.y ) * 4; | |
− | + | dynamicImage.data[ pixelPos + 0 ] = flake.c[0]; | |
− | + | dynamicImage.data[ pixelPos + 1 ] = flake.c[1]; | |
− | + | dynamicImage.data[ pixelPos + 2 ] = flake.c[2]; | |
− | + | dynamicImage.data[ pixelPos + 3 ] = 254; | |
− | |||
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// Generate new flake | // Generate new flake | ||
− | flake = { | + | flake = { x: ( Math.random( ) * width ) | 0, y: 0, c:snow.slice() }; |
} | } | ||
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// Draw the dynamic image | // Draw the dynamic image | ||
− | + | ctx.putImageData( dynamicImage, 0, 0 ); | |
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// Draw all flakes | // Draw all flakes | ||
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{ | { | ||
flake = snowFlakes[ nFlake ]; | flake = snowFlakes[ nFlake ]; | ||
+ | ctx.fillStyle = 'rgb(' + flake.c[0] + ',' + flake.c[1] + ',' + flake.c[2] + ')'; | ||
ctx.fillRect( flake.x, flake.y, 1, 1 ); | ctx.fillRect( flake.x, flake.y, 1, 1 ); | ||
} | } | ||
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// Draw the glowing ACK bit | // Draw the glowing ACK bit | ||
− | ctx.strokeStyle = ctx.shadowColor = ' | + | ctx.strokeStyle = 'rgb(' + ackbit[0] + ',' + ackbit[1] + ',' + ackbit[2] + ')'; |
+ | ctx.shadowColor = 'rgba(' + ackbit[0] + ',' + ackbit[1] + ',' + ackbit[2] + ',' + (0.00130 * ackbit[0] + 0.00196 * ackbit[1] + 0.00063 * ackbit[2]) + ')'; | ||
ctx.globalAlpha = 1; | ctx.globalAlpha = 1; | ||
ctx.lineWidth = 10; | ctx.lineWidth = 10; | ||
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{ | { | ||
ctx.beginPath(); | ctx.beginPath(); | ||
− | ctx.rect( | + | ctx.rect( 287, 88 + offsetY, 8, 7 ); |
ctx.stroke(); | ctx.stroke(); | ||
} | } | ||
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window.requestAnimationFrame( snowFall ); | window.requestAnimationFrame( snowFall ); | ||
+ | } | ||
+ | |||
+ | function getRndColor() | ||
+ | { | ||
+ | // Thanks to Adafruit's NeoPixel lib | ||
+ | var wheelPos = Math.random() * 255 | 0; | ||
+ | if( wheelPos < 85 ) | ||
+ | { | ||
+ | return [ (255 - wheelPos * 2), 85, (85 + wheelPos * 2) ]; | ||
+ | } | ||
+ | |||
+ | if( wheelPos < 170 ) | ||
+ | { | ||
+ | wheelPos -= 85; | ||
+ | return [ 85, (85 + wheelPos * 2), (255 - wheelPos * 2) ]; | ||
+ | } | ||
+ | wheelPos -= 170; | ||
+ | return [ (85 + wheelPos * 2), (255 - wheelPos * 2), 85 ]; | ||
} | } | ||
function drawTreeLight( _treeLight, _glow ) | function drawTreeLight( _treeLight, _glow ) | ||
{ | { | ||
− | ctx.strokeStyle = ctx.shadowColor = _treeLight. | + | ctx.strokeStyle = ctx.shadowColor = 'rgb(' + _treeLight.c[0] + ',' + _treeLight.c[1] + ',' + _treeLight.c[2] + ')'; |
if ( !_glow ) | if ( !_glow ) | ||
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for ( var n = 0; n < 20; n++ ) | for ( var n = 0; n < 20; n++ ) | ||
{ | { | ||
− | ctx.globalAlpha = n / 30; | + | ctx.globalAlpha = (n / 30) * (0.00130 * _treeLight.c[0] + 0.00196 * _treeLight.c[1] + 0.00063 * _treeLight.c[2]); |
ctx.beginPath(); | ctx.beginPath(); | ||
ctx.arc( _treeLight.x, _treeLight.y + offsetY, 22 - n, 0, 2 * Math.PI ); | ctx.arc( _treeLight.x, _treeLight.y + offsetY, 22 - n, 0, 2 * Math.PI ); | ||
ctx.stroke(); | ctx.stroke(); | ||
} | } | ||
+ | ctx.globalAlpha = 1; | ||
} | } | ||
else | else | ||
Line 232: | Line 253: | ||
} | } | ||
− | if ( !possibilities.length | + | if ( !possibilities.length ) |
{ | { | ||
newFlake = tryCreateFlake( _flake, -2, 1, _dynamicImage ); | newFlake = tryCreateFlake( _flake, -2, 1, _dynamicImage ); | ||
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return null; | return null; | ||
− | + | if ( debug ) | |
− | |||
− | |||
− | if ( | ||
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{ | { | ||
− | + | // Make sure we're not colliding with other flakes | |
− | + | for ( var nFlake = 0; nFlake < snowFlakes.length; ++nFlake ) | |
− | + | { | |
+ | var f = snowFlakes[ nFlake ]; | ||
+ | if ( f.x === _x && f.y === _y ) | ||
+ | return null; | ||
+ | } | ||
} | } | ||
− | + | var newFlake = { x: _flake.x + _x, y: _flake.y + _y, c: _flake.c }; | |
− | |||
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− | |||
− | var newFlake = | ||
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// Check the alpha channel (apparently, our logo has opacity < 250) | // Check the alpha channel (apparently, our logo has opacity < 250) | ||
− | if ( | + | if ( _dynamicImage.data[ ( newFlake.x + width * newFlake.y ) * 4 + 3 ] > 220 ) |
return null; | return null; | ||
Line 343: | Line 323: | ||
function window_load() | function window_load() | ||
{ | { | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
var logo = document.getElementById( "logo" ); | var logo = document.getElementById( "logo" ); | ||
ctx = logo.getContext("2d"); | ctx = logo.getContext("2d"); | ||
Line 356: | Line 330: | ||
buffer.height = logo.height; | buffer.height = logo.height; | ||
bufferContext = buffer.getContext('2d'); | bufferContext = buffer.getContext('2d'); | ||
− | |||
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var img = document.getElementById("img"); | var img = document.getElementById("img"); | ||
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height = logo.height; | height = logo.height; | ||
dynamicImage = ctx.getImageData( 0, 0, width, height ); | dynamicImage = ctx.getImageData( 0, 0, width, height ); | ||
+ | if ( debug ) | ||
+ | { | ||
+ | console && console.log( "winter:", is_winter() ); | ||
+ | console && console.log( "winter holiday:", is_winter_holiday() ); | ||
+ | window.snowBump = function( _n ) | ||
+ | { | ||
+ | for (;--_n;) | ||
+ | snowFlakes.push( { x: ( Math.random( ) * width ) | 0, y: 0, c:[255,255,255] } ); | ||
+ | }; | ||
+ | |||
+ | logo.addEventListener( "touchdown", function(e){ e.preventDefault(); e.stopPropagation(); }, { passive: false }); | ||
+ | logo.addEventListener( "touchmove", function(e){ e.preventDefault(); e.stopPropagation(); }, { passive: false }); | ||
+ | logo.addEventListener( "mousemove", function( _event ) | ||
+ | { | ||
+ | if ( _event.buttons !== 1 || _event.which !== 1 ) | ||
+ | return; | ||
+ | |||
+ | if ( window.x === null ) | ||
+ | { | ||
+ | window.x = _event.offsetX; | ||
+ | window.y = _event.offsetY; | ||
+ | } | ||
+ | |||
+ | // horizontal? | ||
+ | if ( Math.abs(window.x - _event.offsetX) > Math.abs(window.y - _event.offsetY) ) | ||
+ | { | ||
+ | var yInc = (_event.offsetY - window.y) / Math.abs(window.x - _event.offsetX); | ||
+ | for ( ; window.x !== _event.offsetX; window.x += (_event.offsetX > window.x ? 1 : -1) ) | ||
+ | { | ||
+ | window.y += yInc; | ||
+ | drawSnow( window.x, Math.round( window.y ) ) | ||
+ | } | ||
+ | window.y = Math.round( window.y ); | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | var xInc = (_event.offsetX - window.x) / Math.abs(window.y - _event.offsetY); | ||
+ | for ( ; window.y !== _event.offsetY; window.y += (_event.offsetY > window.y ? 1 : -1) ) | ||
+ | { | ||
+ | window.x += xInc; | ||
+ | drawSnow( Math.round( window.x ), window.y ) | ||
+ | } | ||
+ | window.x = Math.round( window.x ); | ||
+ | } | ||
+ | }, false ); | ||
+ | } | ||
+ | |||
if ( is_winter() ) | if ( is_winter() ) | ||
{ | { | ||
window.requestAnimationFrame( snowFall ); | window.requestAnimationFrame( snowFall ); | ||
− | setInterval( blink, 1500 ); | + | timer = setInterval( blink, 1500 ); |
} | } | ||
} | } | ||
+ | |||
+ | function drawSnow( _x, _y ) | ||
+ | { | ||
+ | if ( dynamicImage.data[ ( _x + width * _y ) * 4 + 0 ] === 255 | ||
+ | && dynamicImage.data[ ( _x + width * _y ) * 4 + 1 ] === 255 | ||
+ | && dynamicImage.data[ ( _x + width * _y ) * 4 + 2 ] === 255 | ||
+ | && dynamicImage.data[ ( _x + width * _y ) * 4 + 3 ] === 254 ) | ||
+ | { | ||
+ | dynamicImage.data[ ( _x + width * _y ) * 4 + 2 ] = 0; | ||
+ | dynamicImage.data[ ( _x + width * _y ) * 4 + 3 ] = 220; | ||
+ | } | ||
+ | } | ||
+ | |||
+ | document.addEventListener("data", function( e ) | ||
+ | { | ||
+ | if ( timer ) | ||
+ | { | ||
+ | clearInterval( timer ); | ||
+ | timer = null; | ||
+ | } | ||
+ | |||
+ | if ( !e.detail || !e.detail.length ) | ||
+ | return; | ||
+ | var d = e.detail; | ||
+ | var l = d.length; | ||
+ | var m = treeLights.length; | ||
+ | var o = 74; | ||
+ | for ( var n=0; n < m; ++n ) | ||
+ | { | ||
+ | treeLights[n].c = d.slice(3*(n+o),3+3*(n+o)); | ||
+ | treeLights[n].on = true; | ||
+ | } | ||
+ | m = (m+o)*3; | ||
+ | if ( l > m ) | ||
+ | ackbit = d.slice(m,m+=3); | ||
+ | if ( debug && l == 255 ) | ||
+ | snow = d.slice(252,255); | ||
+ | }); | ||
window.addEventListener( "load", window_load, false ); | window.addEventListener( "load", window_load, false ); | ||
+ | window.x = window.y = null; | ||
}( )); | }( )); | ||
</script> | </script> | ||
</includeonly> | </includeonly> |
Latest revision as of 13:24, 28 November 2021
This widget creates an animated themed ACKspace logo.
Created by xopr
Using this widget
To insert this widget, use the following code:
{{#widget:Logo |image=/w/images/e/e9/ACKsmass_logo.png |width=600px |height=200px |padding=8px |float=right }}
This will give the following result:
Notes
- it will display snow in December - March and will show Christmas lights between 7 December and 7 January
- image is mandatory, the rest is optional.
- it also must be written without protocol since colon (:) is not allowed, and may be relative, for example: //ackspace.nl/w/images/e/e9/ACKsmass_logo.png or /w/images/e/e9/ACKsmass_logo.png
- You must provide a unit for the sizes (i.e. px, %, etc.)
Also note that there is a chain of browser extensions and apps within the espixelflut github repo:
- FlutLogo app connector extension.crx: the extension that listens to the UDP connector app and drives the logo "LEDs" (source available, but it needs a static ID for the connector app)
- FlutLogo UDP connector app the app that listens to UDP ART-net packets and connects to the browser extension
- FlutArt: an ART-net app that can be used to control lights (which also works on the browser extension)
Note that if you want to use the LED sleeve python code from bitlair, you have to provide a different listening port to avoid conflicts, like this:
./fire2.py port=0 addr='[("127.0.0.1",6454)]'
Copy to your site
To use this widget on your site, just install MediaWiki Widgets extension and copy full source code of this page to your wiki as Widget:Logo article.