Difference between revisions of "ACKade"
m (added jump wheel game link) |
(added challenge) |
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Line 2: | Line 2: | ||
|State=Planned | |State=Planned | ||
|Members=Xopr | |Members=Xopr | ||
+ | |image=ACKade | ||
|Description=The ACKspace arcade. Game on! | |Description=The ACKspace arcade. Game on! | ||
}} | }} | ||
+ | [[File:ACKade.jpg|135px|thumb|ACKade, currently in development]] | ||
We have an arcade cabinet! | We have an arcade cabinet! | ||
Line 12: | Line 14: | ||
=== challenge === | === challenge === | ||
− | [[User:Xopr|Xopr]] really wants to see the ACKade working, so | + | [[User:Xopr|Xopr]] really wants to see the ACKade working, so here is the challenge: |
− | + | ||
− | + | * working computersystem (including monitor and buttons) | |
+ | * at least three platforms/emulators working (for example, mame, C64, NES/famicon) | ||
+ | * for each working platform, have at least three games working | ||
+ | * activity will be measured by wiki updates in a yet to be determined (involving number of edits, word count and technical backing of the information) | ||
+ | |||
+ | The prizes are: | ||
+ | <div style="position:relative;display:inline-block"> | ||
+ | [[File:retro_shirt.png|335px|thumb|Winner]] | ||
+ | </div> | ||
+ | <div style="position:relative;display:inline-block"> | ||
+ | [[File:retro_mints.jpg|335px|thumb|Runner up]] | ||
+ | </div> | ||
+ | <div style="position:relative;display:inline-block"> | ||
+ | [[File:retro_mate.jpg|335px|thumb|3<sup>rd</sup> place]] | ||
+ | </div> | ||
=== .plan === | === .plan === | ||
Line 22: | Line 38: | ||
* determine software (emulators, shells) | * determine software (emulators, shells) | ||
* stretch item: determine add-ons (html5 games, external [multiplayer] controllers) | * stretch item: determine add-ons (html5 games, external [multiplayer] controllers) | ||
+ | |||
+ | === current hardware === | ||
+ | PsychiC found the PC and missing joystick... | ||
=== implementation === | === implementation === |
Revision as of 13:11, 2 November 2014
Project: ACKade | |
---|---|
Featured: | |
State | Planned |
Members | Xopr |
GitHub | No GitHub project defined. Add your project here. |
Description | The ACKspace arcade. Game on! |
Picture | |
No project picture! Fill in form Picture or Upload a jpeg here |
We have an arcade cabinet!
Now, the problem is, it doesn't work, (or worse, nobody knows its state). Everybody knows gaming can be a stress relief, so when visiting ACKspace for some social gathering or relaxing, one might recognize value in a working arcade cabinet.
synopsis
Get the arcade cabinet fully working again. Choose the path of least resistance for maximum profit.
challenge
Xopr really wants to see the ACKade working, so here is the challenge:
- working computersystem (including monitor and buttons)
- at least three platforms/emulators working (for example, mame, C64, NES/famicon)
- for each working platform, have at least three games working
- activity will be measured by wiki updates in a yet to be determined (involving number of edits, word count and technical backing of the information)
The prizes are:
.plan
- identify the current hardware (system, buttons, screen)
- try and quick-fix the hardware
- determine hardware upgrades
- determine software (emulators, shells)
- stretch item: determine add-ons (html5 games, external [multiplayer] controllers)
current hardware
PsychiC found the PC and missing joystick...
implementation
hardware needs to be identified first
stretch items
It would be cool to add extra controllers (read: jump pads) to the arcade. Connections need to be flexible and firm.
This also needs a way to run html5 games, which means: run a full OS with a modern browser (webkit/gecko) which includes native hardware acceleration.