Difference between revisions of "ACKade"
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|Members=PsychiC, Da Syntax | |Members=PsychiC, Da Syntax | ||
+ | |Description=The ACKspace arcade. Game on! | ||
|image=ACKade | |image=ACKade | ||
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[[File:ACKade.jpg|135px|thumb|ACKade, currently in development]] | [[File:ACKade.jpg|135px|thumb|ACKade, currently in development]] |
Revision as of 18:10, 23 April 2015
Project: ACKade | |
---|---|
Featured: | |
State | Stalled |
Members | PsychiC, Da Syntax |
GitHub | No GitHub project defined. Add your project here. |
Description | The ACKspace arcade. Game on! |
Picture | |
No project picture! Fill in form Picture or Upload a jpeg here |
We have an arcade cabinet!
Now, the problem is, it doesn't work, (or worse, nobody knows its state). Everybody knows gaming can be a stress relief, so when visiting ACKspace for some social gathering or relaxing, one might recognize value in a working arcade cabinet.
synopsis
Get the arcade cabinet fully working again. Choose the path of least resistance for maximum profit.
challenge
Xopr really wants to see the ACKade working, so here is the challenge:
- working computersystem (including monitor and buttons)
- at least three platforms/emulators working (for example, mame, C64, NES/famicon)
- for each working platform, have at least three games working
- activity will be measured by wiki updates in a yet to be determined (involving number of edits, word count and technical backing of the information)
The prizes are:
.plan
- identify the current hardware (system, buttons, screen)
- try and quick-fix the hardware
- determine hardware upgrades
- determine software (emulators, shells)
- stretch item: determine add-ons (html5 games, external [multiplayer] controllers)
current hardware
PsychiC found the PC and missing joystick...
PC Specifications :
- ECS/Foxonn MCP61PM-AM HT2000 (Docs refer to the -AM as a Gateway Brand OEM Board)
- AM2 Socket
- 4x DIMM
- Integrated Realtek ALC888S Audio
- http://www.foxconnsupport.com/download.aspx?models=&category=C000000001&brand=en-us0000002&Series=&chipset=&keywords=MCP61PM&sort=
- http://h20565.www2.hp.com/portal/site/hpsc/template.PAGE/public/kb/docDisplay/?spf_p.tpst=kbDocDisplay&spf_p.prp_kbDocDisplay=wsrp-navigationalState%3DdocId%253Demr_na-c01357175-19%257CdocLocale%253D%257CcalledBy%253D&javax.portlet.begCacheTok=com.vignette.cachetoken&javax.portlet.endCacheTok=com.vignette.cachetoken
- AMD Athlon(tm) 62 X2 Dual Core Processor 4600+ 2.40GHz
- 4x 1GB RAM, total 4GB
- NVIDIA GeForce 8400 GS Dedicated Card
- Seagate 120GB SATA HDD
- Samsung DVD writer
- Unknown brand Multi-Card Reader
- MS-Tech 550@ Power Supply
- OEM Case MiniATX , labelled "boXXed".
Arcade cabinet specifications :
- Black cabinet with red stripes , labelled "Royal Video:
- 4-axis joystick (1 per player)
- 3 square buttons (3 per player)
- 1 buttons seems to be missing
- 2 rectangular buttons (start/select)
- 2 round buttons (below 2nd player controls for credits, nr of player)
- 19" CRT Screen, 1280x1024 60HZ
- Stereo speakers in top
Controller specifications :
- Arduino Mega 2650 rev 1
- 2 Slots for tokens/coins
implementation
hardware needs to be identified first
stretch items
It would be cool to add extra controllers (read: jump pads) to the arcade. Connections need to be flexible and firm.
This also needs a way to run html5 games, which means: run a full OS with a modern browser (webkit/gecko) which includes native hardware acceleration.