Difference between revisions of "Stoplichter"
m (set to completed (works, but might need a dedicated PCB)) |
(revamped project) |
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| Line 1: | Line 1: | ||
{{Project | {{Project | ||
|Featured=No | |Featured=No | ||
| − | |State= | + | |State=Active |
|Members=Xopr, Stuiterveer, | |Members=Xopr, Stuiterveer, | ||
|Description=Hey 't is groen! Hey, nou is ie weer roze. | |Description=Hey 't is groen! Hey, nou is ie weer roze. | ||
|GitHub=stoplichter | |GitHub=stoplichter | ||
}} | }} | ||
| + | === synopsis === | ||
| + | Freely translated: traffic (scam) light. | ||
| + | |||
| + | |||
Ingrediënten: | Ingrediënten: | ||
* verkeerslicht | * verkeerslicht | ||
| Line 13: | Line 17: | ||
{{#Widget:Html5media|url={{filepath:stoplichter.mp4}}}} | {{#Widget:Html5media|url={{filepath:stoplichter.mp4}}}} | ||
| − | + | ||
| + | === new iteration === | ||
| + | Since we have some things that speak ARTnet, it's time to upgrade the traffic light to give it 3 RGB pixels of ARTnet. | ||
| + | |||
| + | Some notes on the [https://github.com/AlbertVos/bitlair-ohm2013-ledstrip-contol bitlair ART-net] used for the [[LED sleeve]]s: | ||
| + | * they listen to universe 0 | ||
| + | * they don't start at address 0 but skip 4 pixels (offset 12) | ||
| + | * the first pixel is top right (looking at the simstrip, the last pixel on this grid is not used) | ||
| + | * the order of the ESP12 module of the pixels are (in RGB): 5, 4, 0; 2, 15, 13; 12, 14, 16: clockwise looking at the top, starting near the serial pins | ||
Revision as of 17:14, 24 September 2022
| Project: Stoplichter | |
|---|---|
| Featured: | No |
| State | Active |
| Members | Xopr, Stuiterveer |
| GitHub | stoplichter |
| Description | Hey 't is groen! Hey, nou is ie weer roze. |
| Picture | |
| No project picture! Fill in form Picture or Upload a jpeg here | |
synopsis
Freely translated: traffic (scam) light.
Ingrediënten:
- verkeerslicht
- 3x3W RGB led
Resultaat:
new iteration
Since we have some things that speak ARTnet, it's time to upgrade the traffic light to give it 3 RGB pixels of ARTnet.
Some notes on the bitlair ART-net used for the LED sleeves:
- they listen to universe 0
- they don't start at address 0 but skip 4 pixels (offset 12)
- the first pixel is top right (looking at the simstrip, the last pixel on this grid is not used)
- the order of the ESP12 module of the pixels are (in RGB): 5, 4, 0; 2, 15, 13; 12, 14, 16: clockwise looking at the top, starting near the serial pins