Difference between revisions of "LCD Meterkast display"

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(Current state with above code)
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The last picture on the right shows the current status of the display with the above code
 
The last picture on the right shows the current status of the display with the above code
 
[[Image:Working_sort_of_display.jpg|thumb|working display (sort of)]]
 
[[Image:Working_sort_of_display.jpg|thumb|working display (sort of)]]
 +
I am using a custom font on this display. Nokia_size6
 +
This font is clear and reads perfectly from this display (if the display is working correct)

Revision as of 02:05, 5 January 2014

Project: LCD Meterkast display
Featured:
State Active
Members Eagle00789
GitHub No GitHub project defined. Add your project here.
Description Create a pcb for an LCD
Picture
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Description

Alphacool lcd
Alphacool lcd back

The PCB is currently finished an awaiting delivery from Seeed Studio for a humungus price of $32.50
To the right you can find an image of the board itself.

LCD board

On the LCD board there was already an atmega chip present. If you connect something to the LCD pins directly, you get wierd random shit or just the code residing on the atmega chip that was present on the LCD. You MUST remove this chip to connect an external source for your display in order for it to work.

Parts

Parts needed for PCB

  • Alphacool LCD Display
  • Micro-controller: ATMega 2560
  • Network-controller: ENC28J60
  • Crystal for Micro-controller: 16Mhz
  • Crystal for Network-controller 25Mhz
  • Network connector: J1011F21P (has embedded magnetics)
  • 3.3 volt regulator: LM117
  • several capacitors and resistors
  • 2 pinheaders (2x3 & 2x10)
  • Jack connector for 5v power (required for the display)
  • Powersupply (or modified USB cable)

Parts removed from LCD

Next to the USB Connector on the back of the LCD is a small square microcontroller. This has to be removed before you can interface with the display.

Update

I have received the finished PCB

Finished PCB

and have placed the required components onto the pcb

Finished PCB with components

(images can be seen to the right of this article)

Code

Currently i have the following code programmed into the microcontroller

	/*
	 * t6963.c
	 *
	 * Created: 31-12-2013 15:08:06
	 *  Author: eagle00789
	 */ 

	#define F_CPU 1600000UL
	#define T6963_VERSION "1.0.0.2164"
	#include <avr/io.h>
	#include <string.h>
	#include "t6963c.c"
	#include "graphic.c"
	#include "font.c"
	#include "Nokia_Cellphone__6.c"
	#include "font.h"

	void draw_top_left(int x, int y)
	{
		GLCD_SetPixel(x,y,1);
		GLCD_SetPixel(x,y+1,1);
		GLCD_SetPixel(x,y+2,1);
		GLCD_SetPixel(x,y+3,1);
		GLCD_SetPixel(x,y+4,1);
		GLCD_SetPixel(x+1,y,1);
		GLCD_SetPixel(x+2,y,1);
		GLCD_SetPixel(x+3,y,1);
		GLCD_SetPixel(x+4,y,1);
		GLCD_SetPixel(x+1,y+1,1);
		GLCD_SetPixel(x+1,y+2,1);
		GLCD_SetPixel(x+2,y+1,1);
	}

	void draw_bottom_left(int x, int y)
	{
		GLCD_SetPixel(x,y,1);
		GLCD_SetPixel(x,y-1,1);
		GLCD_SetPixel(x,y-2,1);
		GLCD_SetPixel(x,y-3,1);
		GLCD_SetPixel(x,y-4,1);
		GLCD_SetPixel(x+1,y,1);
		GLCD_SetPixel(x+2,y,1);
		GLCD_SetPixel(x+3,y,1);
		GLCD_SetPixel(x+4,y,1);
		GLCD_SetPixel(x+1,y-1,1);
		GLCD_SetPixel(x+1,y-2,1);
		GLCD_SetPixel(x+2,y-1,1);
	}

	void draw_bottom_right(int x, int y)
	{
		GLCD_SetPixel(x,y,1);
		GLCD_SetPixel(x,y-1,1);
		GLCD_SetPixel(x,y-2,1);
		GLCD_SetPixel(x,y-3,1);
		GLCD_SetPixel(x,y-4,1);
		GLCD_SetPixel(x-1,y,1);
		GLCD_SetPixel(x-2,y,1);
		GLCD_SetPixel(x-3,y,1);
		GLCD_SetPixel(x-4,y,1);
		GLCD_SetPixel(x-1,y-1,1);
		GLCD_SetPixel(x-1,y-2,1);
		GLCD_SetPixel(x-2,y-1,1);
	}

	void draw_top_right(int x, int y)
	{
		GLCD_SetPixel(x,y,1);
		GLCD_SetPixel(x,y+1,1);
		GLCD_SetPixel(x,y+2,1);
		GLCD_SetPixel(x,y+3,1);
		GLCD_SetPixel(x,y+4,1);
		GLCD_SetPixel(x-1,y,1);
		GLCD_SetPixel(x-2,y,1);
		GLCD_SetPixel(x-3,y,1);
		GLCD_SetPixel(x-4,y,1);
		GLCD_SetPixel(x-1,y+1,1);
		GLCD_SetPixel(x-1,y+2,1);
		GLCD_SetPixel(x-2,y+1,1);
	}

	void draw_rounded_box(int x, int y, int height, int width)
	{
		draw_top_left(x,y);
		draw_bottom_left(x,y+height);
		draw_top_right(x+width,y);
		draw_bottom_right(x+width,y+height);
		GLCD_Rectangle(x,y,width+1,height+1);
	}

	void draw_interface()
	{
		char str_output[20]={0};
		strcpy(str_output, "Version ");       // copies "one" into str_output
		strcat(str_output, T6963_VERSION);    //  attaches str_two to str_output
		draw_rounded_box(0,0,13,239);
		lcd_print2(60,2,"Meterkast Terminal 1", &Nokia_Cellphone__6, 0);
		draw_rounded_box(0,114,13,239);
		lcd_print2(75,116,str_output, &Nokia_Cellphone__6, 0);
		draw_rounded_box(0,13,13,239);
		lcd_print2(45,15,"Time till next update: ", &Nokia_Cellphone__6, 0);
	}

	int main(void)
	{
		_delay_ms(250);
		GLCD_Initalize(); // Initalize LCD
		_delay_ms(50);
		GLCD_ClearText(); // Clear text area
		_delay_ms(50);
		GLCD_ClearCG(); // Clear character generator area
		_delay_ms(50);
		GLCD_ClearGraphic(); // Clear graphic area
		_delay_ms(50);
		GLCD_ClearGraphic(); // Clear graphic area
		_delay_ms(50);
		GLCD_ClearGraphic(); // Clear graphic area
		_delay_ms(50);
		GLCD_ClearGraphic(); // Clear graphic area
		_delay_ms(50);

		while(1)
		{
			draw_interface();
			int i;
			for (i = 0;i < 1000;i++)
			{
				//lcd_print2(175,15,"     ", &Nokia_Cellphone__6, 0);
				lcd_print2(175,15,"wait...", &Nokia_Cellphone__6, 0);
			}
			GLCD_ClearGraphic(); // Clear graphic area
		}
		return 0;
	}

Current state with above code

The last picture on the right shows the current status of the display with the above code

working display (sort of)

I am using a custom font on this display. Nokia_size6 This font is clear and reads perfectly from this display (if the display is working correct)