CokeVendingMachine

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Project: CokeVendingMachine
Featured:
State Active
Members CoolePascal, Sandor, Stuiterveer, Wirexbox, Vicarous
GitHub No GitHub project defined. Add your project here.
Description Awesome lighting for vending machine (Removed)

Getting the vending machine to work! (In progress)

Picture
CokeVendingMachine.jpg

At the ACKspace building one of the tenants found a CocaCola vending machine. After consulting CocaCola as well as the caretaker, the machine got a new owner who sells drinks at the profit of all tenants. However, the fluorescent lighting of the machine was broken. So we decided it might be fancier to replace the fluorescent lamps by multicolor, ledstrips.

I created a small pcb with an Atmega328 and a few IRF510 powerfets connected to the pwm outputs of the micro controller.


The project has been revisited by other members to get the machine to work. Currently we found out that you are able to access more options if you set/enter the passcode (See inside of machine). The idea is to use an iButton reader OR barcode scanner (Implementation of the AckBar software) as a replacement of the technologically obsolete value that is called cash money. Mechanically the machine is working, it is just the software that needs to be edited (and in the case problems ARE found, they need to be fixed.).

(Picture of machine internal)AckCola.jpeg

There has been found some documentation for the machine File:Merliniv.pdf from the following link location. The site itself is probably the same site as the manufacturer.


Some small troubleshooting steps and basic measures.

  • Is something sold out? Refill and close the machine.
  • Is it still sold out? Close the machine again.
  • Do you need to get into the developer menu? Press the red button after opening the machine.
  • Is an option not showing in the menu? Enter the passcode.
  • Did you press a button but get a different drink? Make sure the Space-to-Sales setting is at option #7.
  • The rear columns need the bottlecaps facing towards the backplate, the front columns need the bottlecaps facing the opposite (the backs of the bottles touching each other).

Which bottle goes where inside the machine:

  • Spot 1,2,3 = Normal Mate
  • Spot 4,5 = Mate Ice-T
  • Spot 6 =
  • Spot 7 = Coca Cola
  • Spot 8 = Coca Cola Zero
  • Spot 9 = Fanta
  • Spot 10 = Premium Cola (33Cl)
  • Spot 11 = Sprite
  • Spot 12 = Water Deluxe