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− | [[ | + | <div style="text-align:center">{{#switch: {{#time: m|-6 days }} |
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− | |height= | + | | 11 = {{#widget:Logo |
− | | | + | |image=/w/images/thumb/8/83/ACKlogo.png/600px-ACKlogo.png |
− | }} | + | |width=600px |
+ | |height=200px | ||
+ | }} | ||
+ | | 10 = [[Image:ACKoween.png|center|600px|link=|shiny ACKspace logo, without blocks]] | ||
+ | | 12 = {{#widget:Logo | ||
+ | |image=/w/images/e/e9/ACKsmass_logo.png | ||
+ | |width=600px | ||
+ | |height=200px | ||
+ | }} | ||
+ | | #default = [[Image:ACKlogo.png|center|600px|link=|shiny ACKspace logo, without blocks]] | ||
+ | }}</div> | ||
+ | <div class="spaceAPI"> | ||
+ | {{#Widget:SpaceAPI | ||
+ | |url=/spaceAPI/ | ||
+ | |interval=10 | ||
+ | |width=260px | ||
+ | |height=300px | ||
+ | |features=beacon,annex | ||
+ | }} | ||
+ | <div style="float:right"> | ||
+ | <br/> | ||
+ | Link to [[Maintenance]] page | ||
+ | </div> | ||
</div> | </div> | ||
+ | <onlyinclude> | ||
+ | {{#ifeq:{{{transcludesection|outage_and_maintenance}}}|outage_and_maintenance| | ||
{{InfoBox | {{InfoBox | ||
− | |Type= | + | |Type=featured |
− | |Text= | + | |Title=New spacenet certificate |
− | + | |Text=As of now, the [[Spacenet#Certificate| spacenet certificate]] has been renewed (it was expired after 10 years) update your local <code>pem</code> file. Contact the usual communication channels if you experience problems. | |
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+ | |Expire=1704538800 | ||
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+ | }} | ||
+ | </onlyinclude> | ||
+ | <div class="intro"> | ||
+ | {{LanguageButtons}} | ||
+ | <div class="lang" lang="en"> | ||
+ | Welcome to ACKspace; a hackerspace [["carbon6"|located]] in {{#ask: [[-Location::ACKspace]]|format=list|mainlabel=-|?City=}}, The Netherlands. | ||
− | + | A hackerspace is a place where people get together, socialize, share knowledge, tinker and build stuff. | |
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+ | In order to make this possible we have a collection of tools, (useful) stuff, work area and a lounge where we can relax and discuss our favorite games. | ||
− | + | :'''Visiting address''': | |
+ | {{AddressByLocation | ||
+ | |Location=ACKspace | ||
+ | }} | ||
+ | :'''Building''':[["carbon6"]] | ||
+ | :'''Telegram''':{{#show: Hackerspace_ACKspace:Communication | ?Telegram }} | ||
+ | :'''Twitter''':{{#show: Hackerspace_ACKspace:Communication | ?Twitter }} | ||
+ | :'''Mail''': see the [[Hackerspace_ACKspace:Communication#E-mail|communication]] page | ||
+ | :'''Telephone''':{{#show: Hackerspace_ACKspace:Communication | ?Phone }} | ||
− | + | <span class="button">[[Become a participant]]</span> | |
+ | </div> | ||
+ | <div class="lang" lang="nl"> | ||
+ | Welkom bij ACKspace; een hackerspace in {{#ask: [[-Location::ACKspace]]|format=list|mainlabel=-|?City=}}, Nederland. | ||
− | + | Een hackerspace is een plek waar mensen samenkomen, socializen, kennis delen, knutselen en dingen bouwen. | |
− | + | Om dit mogelijk te maken hebben we een verzameling gereedschap, (bruikbaar) spul, een werkruimte en een lounge waar we kunnen ontspannen en onze favoriete spellen kunnen bespreken. | |
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+ | {{AddressByLocation | ||
+ | |Location=ACKspace | ||
+ | }} | ||
+ | :'''Gebouw''':[["carbon6"]] | ||
+ | :'''Telegram''':{{#show: Hackerspace_ACKspace:Communication | ?Telegram }} | ||
+ | :'''Email''': see the [[Hackerspace_ACKspace:Communication#E-mail|communication]] page | ||
+ | :'''Telefoon''':{{#show: Hackerspace_ACKspace:Communication | ?Phone }} | ||
− | + | <span class="button">[[Deelnemer worden]]</span> | |
+ | </div> | ||
+ | <div class="lang" lang="de"> | ||
+ | Willkommen bei ACKspace; ein Hackerspace in Heerlen, Niederlande. | ||
− | + | Ein Hackerspace ist ein Ort, an dem Menschen zusammenkommen, Sozialisieren, Wissen teilen, Dinge basteln und bauen. | |
− | + | Um dies zu ermöglichen, haben wir eine Sammlung von Tools, (nützliche) Sachen, einen Arbeitsbereich und eine Lounge, wo wir uns entspannen und unsere Lieblingsspiele diskutieren können. | |
− | = | + | :'''Besuchsadresse''': |
+ | {{AddressByLocation | ||
+ | |Location=ACKspace | ||
+ | }} | ||
+ | :'''Gebäude''':[["carbon6"]] | ||
+ | :'''Telegram''':{{#show: Hackerspace_ACKspace:Communication | ?Telegram }} | ||
+ | :'''Email''': see the [[Hackerspace_ACKspace:Communication#E-mail|communication]] page | ||
+ | :'''Telefon''':{{#show: Hackerspace_ACKspace:Communication | ?Phone }} | ||
− | <div style=" | + | <span class="button">[[Become a participant|Werden Sie ein Teilnehmer (Englisch)]]</span> |
− | {{# | + | </div> |
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+ | |Float=right | ||
+ | |Clear=both | ||
+ | |Width=30em | ||
+ | |Background=#f7fff7 | ||
+ | }} | ||
+ | </div> | ||
+ | = [[:Category:Featured|Featured articles]]: = | ||
− | [ | + | {{#ask: [[Featured::Yes]] |
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− | == | + | | ?Modification_date |
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+ | | limit=15 | ||
+ | }} | ||
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Latest revision as of 19:21, 28 October 2024
Link to Maintenance page
Welcome to ACKspace; a hackerspace located in Heerlen, The Netherlands.
A hackerspace is a place where people get together, socialize, share knowledge, tinker and build stuff.
In order to make this possible we have a collection of tools, (useful) stuff, work area and a lounge where we can relax and discuss our favorite games.
- Visiting address:
- ACKspace
- Kloosterweg 1
- 6412 CN Heerlen
- Building:"carbon6"
- Telegram:https://t.me/ACKspacepub
- Twitter:https://twitter.com/ACKspace
- Mail: see the communication page
- Telephone:+31-45-71-12345
Welkom bij ACKspace; een hackerspace in Heerlen, Nederland.
Een hackerspace is een plek waar mensen samenkomen, socializen, kennis delen, knutselen en dingen bouwen.
Om dit mogelijk te maken hebben we een verzameling gereedschap, (bruikbaar) spul, een werkruimte en een lounge waar we kunnen ontspannen en onze favoriete spellen kunnen bespreken.
- Bezoekadres:
- ACKspace
- Kloosterweg 1
- 6412 CN Heerlen
- Gebouw:"carbon6"
- Telegram:https://t.me/ACKspacepub
- Email: see the communication page
- Telefoon:+31-45-71-12345
Willkommen bei ACKspace; ein Hackerspace in Heerlen, Niederlande.
Ein Hackerspace ist ein Ort, an dem Menschen zusammenkommen, Sozialisieren, Wissen teilen, Dinge basteln und bauen.
Um dies zu ermöglichen, haben wir eine Sammlung von Tools, (nützliche) Sachen, einen Arbeitsbereich und eine Lounge, wo wir uns entspannen und unsere Lieblingsspiele diskutieren können.
- Besuchsadresse:
- ACKspace
- Kloosterweg 1
- 6412 CN Heerlen
- Gebäude:"carbon6"
- Telegram:https://t.me/ACKspacepub
- Email: see the communication page
- Telefon:+31-45-71-12345
- Game night (Meeting, 24 March 2024, 19 April 2024, 17 May 2024, 21 June 2024, 19 July 2024, 16 August 2024, 20 September 2024, 18 October 2024, 20 December 2024)
- D&D Adventures (Meeting, 3 August 2024)
- ACKsession (Meeting, 30 November 2024)
- SYN-ACKnowledge (Conference, 28 December 2024)
- WHY2025 (Conference, Festival, 8 August 2025)
Featured articles:
SYN-ACKnowledge
Event: Main Page | |
---|---|
Featured: | Yes |
State: | Planned |
Start date: | 2024/12/28 |
Start time: | 13:37 |
End date: | 2024/12/29 |
End time: | 4:20 |
Contact: | xopr |
Kind: | Conference |
Location: | Location::ACKspace |
URL: | |
Fee: | |
Short description: | <insert tagline here> |
synopsis
"Let's get together and share information informally and semi-structured."
Do you have anything to tell, want to organise a panel discussion or workshop, or do you have a project to shine with, send xopr a mail before December 10.
Include the following with the mail:
- subject (or idea of a subject): describe in 3 sentences max. (possibly also whether it concerns a lecture, project demonstration, open discussion, workshop or something else)
- preparation: indicate what you need (there is always 1 power socket, 1x network and VGA/HDMI available); think of: light dimming, ventilation, floor space, Power over Ethernet, etc.
- costs/requirements: indicate whether the participants need anything and whether there are costs involved (possibly also a deadline for purchasing those parts)
- duration: give an estimate for the duration (it is not that precise; we want to include 50% extra as breaks): between 5 and 90 minutes
Weet je iets te vertellen, wil je een paneldiscussie of workshop organiseren, of heb je een project om mee te shinen, stuur xopr dan een mailtje voor 10 December.
Laat daarbij het volgende weten:
- onderwerp (of idee voor een onderwerp); omschrijf het in maximaal 3 zinnen. (eventueel ook of het gaat om een lezing, projectdemonstratie, open discussie, workshop of iets anders)
- voorbereiding: geef aan wat je nodig hebt (er is sowieso 1 stopcontact, 1x netwerk en VGA/HDMI beschikbaar); denk aan: lichtverduistering, ventilatie, vloeroppervlak, Power over Ethernet, etc.
- kosten/benodigdheden: geef aan of de deelnemers iets nodig hebben en of er kosten aan verbonden zijn (eventueel ook een uiterste aanmelddatum voor het inkopen van die onderdelen)
- tijdsduur: geef een schatting voor de duur (het komt niet zo nauw; we willen 50% extra inlassen als pauzes): tussen de 5 en 90 minuten
This is an evolution on the usual annual "Congress everywhere" where waffles/donuts (oliebollen), chocolate milk, Christmas tree+wreaths, Pixelflut and different streams are central.
Don't be shy to ask for information/presentation tips via all possible channels; there are few participants that present for a living so everything seems difficult at first.
Dit is een evolutie op de gebruikelijke jaarlijkse "Congress everywhere" waar wafels/oliebollen, chocomel, kerstboom+kransjes, Pixelflut en verschillende streams centraal staan.
Wees niet verlegen om informatie/presentatietips te vragen via alle mogelijke kanalen; er zijn weinig deelnemers die voor de kost presenteren dus alle begin lijkt moeilijk.
Gameathon
NEW POSTER COMING SOON
Gameathon 2024 October Edition
Always wanted to build your own game or alter an existing one to your own taste? This is the time to do it!
Our goal is to make something playable (and fun!) in just one weekend.
Maybe you would like to make a game for our arcade machine or surface table?
Or design your own pixel art video game?
Or put our 3D printers to good use and create your very own tabletop game?
This weekend is about building your game your way!
Is it for me?
No matter your skill-set or interests, there is something for everyone: scenario-writing, music, dialogue, drawing, programming, design, crafts, and more.
Using pre-made assets is no problem, just make sure that you have the necessary rights to use them, and attribute them in your game’s description properly.
Whether you create something on your own, as a duo or in a group is up to you.
Participating is free!
Location
You can find us at Carbon6, room L406
Kloosterweg 1
6412 CN
Should you not have keys to enter the building yourself, give us a call (+31-45-71-12345) and we will come to pick you up and guide you to ACKspace.
Registration
Please register for this event by sending us an email on info@ackspace.nl.
Bring your laptop, tablet or any other material you would like to use (drawing tablets, music instruments, crafts, etc.).
Lunch will be provided by ACKspace. Drinks and snacks are available for a fee. Dinner (pizza) is at your own expense.
Kabouter Plot
Project: Main Page | |
---|---|
Featured: | Yes |
State | Active |
Members | Xopr |
GitHub | No GitHub project defined. Add your project here. |
Description | PLOTseling overal folie |
Picture | |
No project picture! Fill in form Picture or Upload a jpeg here |
Currently, this is only in Dutch since the notes taken were also in Dutch; this might be updated in the future.
Notities
De vellen (met papiertape) en rollen met de prijsindicatie per 10cm2 zijn extra hechtende folies, theoretisch geschikt voor de vaatwasser (na ~48u uitharden). Doneren aan ACKspace mag altijd ;)
Ontwerp
- zorg voor grotere breedtes binnen je ontwerp (minimaal 2mm?) of combineer met grotere oppervlaktes zodat alles goed hecht; inverteren van het design is vaak ook een optie.
- zorg voor een kadertje om het ontwerp:
- draw rectangle;
- Menu "Path" -> "Object to path" (Let erop dat "Stroke to path" 2 snijlijnen maakt)
- eventueel extra snijlijnen door te verwijderen stukken tekenen voor makkelijker de overtollige folie in delen te kunnen verwijderen.
- let erop dat de paths gesloten moeten zijn (dit is niet zichtbaar met fill, enkel met stroke)
- TIP: snap to grid zit rechtsboven onder de menubalk
- Inkscape op de plotter PC heeft standaard een raster dat overeen komt met de snijmat
Plotten
- De grote rollen folie (33cm) zijn te breed voor de plotter
- Controleer dat het mesje op 3 of 4 clicks staat;
- instellen kan door de borgclip naar je toe te trekken en dan het mesje er uit te tillen: er is een "stempel" om het mesje heen dat klikt.
- Voorzichtig met een nagel of stomp object drukken per klik; doordrukken = reset.
- De plotter snijdt maar tot 11 3/4" breedte (laatste hokje van de mat haalt het mesje niet).
- Aanzetten: klein knopje rechterkant 3s vasthouden
- Plaats snijmat;
- recht tegen de wielen aan
- zorg dat de folie aan de linkerpijl komt
- paper feed aantippen (rechtertoets ^)
- mini feed v tot aan het gootje verderop in de plotter
- Extensions, Export, Send to Silhouette
- Gebruik speed 2 (i.p.v. standaard 3) voor kleine objecten en/of nauwkeuriger snijden
- Let op het mesje als plotten fout is gegaan; deze wil wel eens verder klikken
- TIP: plotter faalt of verkeerd begonnen? powerknop vasthouden, print dialog 1x op kruisje klikken en wachten tot deze errort.
transfer
- eerst met een scherpe (gebogen) pincet de overtollige stukjes weghalen
- Let op dat ondiepe snijlijnen alle folie wil meenemen
- transferfolie goed aanwrijven
- zo recht mogelijk geduldig loshalen (transferfolie niet "krullen")
- goed op (vetvrij) product wrijven en dan met scherpe hoek (goed "krullen") geduldig verwijderen
- TIP: sommige folies zijn te glad voor de transferfolie; eventueel celofaantape gebruiken (let er op dat deze extreem goed hecht aan de folie wat transferren kan bemoeilijken
ACKsession
Event: Main Page | |
---|---|
Featured: | Yes |
State: | Planned |
Start date: | 28-12-2024 |
Start time: | 00:00 |
End date: | 28-12-2024 |
End time: | 23:59 |
Contact: | Wolkje |
Kind: | Meeting |
Location: | Location::ACKspace |
URL: | |
Fee: | Free |
Short description: | Werken aan een project? You go girl! |
synopsis
Vanaf heden (28-03-2023) is er elke:
- laatste zaterdag tussen 00:00 en 23:59 (de hele dag dus) een hacksessie evenement.
Het is dan de bedoeling om deze paar uurtjes exclusief te gebruiken om aan je project of willekeurige hack te werken, al dan niet als groepje. Gezien de huidige situatie is een virtuele space ingericht on als nog samen te werken zonder fysieke aanwezigheid te hoeven hebben. Je hoeft niet per se mee te doen, maar dit is natuurlijk hét moment om verder te komen met projecten.
- Heb je een idee, maar weet je niet hoe je het kunt uitwerken? Vraag het dan op de mailinglijst, IRC of Telegram groep.
- Kom je een onderdeel te kort? Mail het bestuur.
- Ben je op zoek naar inspiratie? Kijk eens op patches welcome of bij de geparkeerde projecten en voeg jezelf gewoon toe aan je nieuwe favoriete project
- Is iets, maar dan ook iets niet duidelijk? Gewoon vragen!
data
De volgende dagen zijn gekozen voor 2024:
- Zaterdag 27 januari
- Zaterdag 24 februari
- Zaterdag 23 maart - 1 week eerder i.v.m. open dag op 30 maart
- Zaterdag 27 april
- Zaterdag 25 mei
- Zaterdag 29 juni
- Zaterdag 27 juli
- Zaterdag 31 augustus
- Zaterdag 28 september
- Zaterdag 26 oktober
- Zaterdag 30 november
- Zaterdag 28 december
LoRa
Project: Main Page | |
---|---|
Featured: | Yes |
State | Active |
Members | Xopr, Stuiterveer |
GitHub | No GitHub project defined. Add your project here. |
Description | Sonething something Long Range |
Picture | |
No project picture! Fill in form Picture or Upload a jpeg here |
Coming from the WiPhone, it was time to play with LoRa!
Stuff we have to play with
- WiPhone
- Two RFM9x modules with helix antennas (TBD)
- LilyGO TTGO LoRa32 868MHz ESP32
- better antenna (plot)
- OpenMQTTGateway docss
- OpenMQTTGateway repo (for now)
- Andreas Spiess' video on LoRa boards:
- TTGo board properties: emits at 9dBm
- antenna properties: resonance frequency at 780MHz, ~5dB loss (VSWR>=3.3)
Spacestate sensors
Project: Main Page | |
---|---|
Featured: | Yes |
State | Active |
Members | Xopr |
GitHub | SpaceAPI-sensors |
Description | You can't manage what you don't measure |
Picture | |
No project picture! Fill in form Picture or Upload a jpeg here |
This project ties strongly with the MQTT setup (to connect to the SpaceAPI) as it uses Tasmota[1] on ESP devices for feature bang and ease of use.
Note that you're more than welcome to add any sensor (or actuator) that you might see fit for our hackerspace. Think: 3D printer nozzle temperature or filament weight, outside radiation, air quality, motion sensing, window opener and the likes; this project is proof anyone that can handle a screwdriver and PC can do this.
synopsis
Create a modular repository of sensors and outputs to keep an eye on temperatures (and/or other stuff), especially for monitoring the server room, and optionally, the [sl|h|st]ackspace(s), including the space state switch.
intro
After some iterations of the Space state switch and some versions of the Spacestate indicator, some different types of temperature sensors, it was time to make it easy on ourselves: switch to MQTT and use Tasmota[1].
In most cases, an off-the-shelf ESP device will suffice, but since not all devices are not galvanically isolated from mains, it's more practical to use an ESP-12 PCB for things where contacts are bare (like the Space state switch).
Here are the steps to setup such a device
configuring a spacestate sensor from scratch
Most of this (apart from the MQTT configuration) only applies to the Spacestate sensor board (see image); it will setup a pinout template that matches the board.
- Under Configuration, click Configure Other
- Paste this template:
{"NAME":"ACKsensor","GPIO":[0,0,0,0,0,0,0,0,1,0,0,0,1,1],"FLAG":0,"BASE":18}
and check Activate - Fill in Device Name (
ACKtemp
orACKstate
) and Friendly Name 1 (Space state switch
or leave as is) - Save (will reboot)
- Click Configure Module
- Make sure Module type is
ACKsensor (0)
- Set functions for GPIO17 (ADC), GPIO16 (Typically
Switch 1
orButton 1
) and GPIO12 (DS18x20
which is connected to 3.3v using ~4k7 pull up) [2] - Save (will reboot again)
- Click Configure MQTT
- Set Host (
192.168.1.42
), User (temperature
orspacestate
), Password (currently, only xopr knows these passwords), Topic (temperature
,switch
orspacestate
) and Full Topic (ackspace/hackspace/%topic%/%prefix%/
) - Save (will reboot yet again)
notes and troubleshooting
GPIO16
Note that this pin is special (it lives on a separate register internally, but more important, its internal pull resistor is to ground (pull-down) [3][4][5]
ADC/GPIO17
Note that the analog in is 0-1V maximum; use a voltage divider to limit its input.[6] and [7]
space state
To read a switch without having a corresponding relay one has to remember the default switch action is TOGGLE
, which can be used in traveler-system (hotelschakeling) style: one can turn the light on with switch 1, turn it off with switch 2 (software) and turn it on with switch 1 again while the switch physically is in a different state.
To change the behavior of the switch, use switchmode
[8]:
switchmode 1 restart 1
Note that if you need the reverse (switch connects to poweroff), you need switchmode 1
.
Also note that restart 1
is needed to store the configuration.
multiple switches on the spacestate sensor
By default, one can use a single switch/button without a relay set. If you want to provide MQTT state for multiple switches without having corresponding relay outputs, you need some rule magic;[9]
Rule1 ON switch1#state DO publish ackspace/hackspace/%topic%/stat/RESULT {"POWER1":"%value%"} ENDON Rule2 ON switch2#state DO publish ackspace/hackspace/%topic%/stat/RESULT {"POWER2":"%value%"} ENDON Backlog Rule1 1; Rule2 1
other devices (switches)
Note that the space has a modified sonoff POW (old revision) that allows switching with a regular toggle switch while able to monitor the power usage.
It uses the following template:
{"NAME":"Dangerous POW","GPIO":[32,160,0,0,0,2592,0,0,224,2656,2688,288,0,0],"FLAG":0,"BASE":6}
Note that while the GPIO is 5V relative to GND, it most likely is 225V above earth potential: insulate well and never connect it to your PC.
calibrating POW module
To calibrate a POW module (like in the hackcorner), you need the following[10]:
- Multimeter (for measuring mains voltage)
- Resistive load (higher=better, like the 500W SMD rework station)
Steps:
- monitor mains voltage
- go to the sonoff console tab of the device
- turn on the hot air station and crank up the dial
- input the following (adjust the voltage and current accordingly)
- for current, you use the formula:
P/U*1000
= 500/227*1000 = in this case
VoltageSet 227 PowerSet 500 CurrentSet 2202.64 restart 1
recovery
When a device doesn't respond or won't connect to wifi, you might need to trigger recovery mode[11] by:
- power it off for 30 seconds
- power on 7 times with less than 10 second interval
Note that this only works if SetOption65
is 0
(which one would have disabled if brown-outs occur often.
links
- ↑ 1.0 1.1 Tasmota homepage: https://tasmota.github.io/
- ↑ GPIO-Conversion: https://tasmota.github.io/docs/GPIO-Conversion/
- ↑ Github comment on GPIO16: https://github.com/arendst/Tasmota/issues/3263#issuecomment-427155769
- ↑ Usable pins with description: https://tasmota.github.io/docs/Peripherals/#usable-pins
- ↑ Boot modes and corresponding pin pulling: https://tasmota.github.io/docs/Expanding-Tasmota/#boot-modes
- ↑ Tasmota ADC: https://tasmota.github.io/docs/ADC/
- ↑ calibration/tuning: https://tasmota.github.io/docs/Commands/#adcparam
- ↑ Switchmode: https://tasmota.github.io/docs/Buttons-and-Switches/#switchmode
- ↑ Distinguish switch 1 and 2 without the use of relay 1 and 2: https://tasmota.github.io/docs/Rules/#distinguish-switch1-and-switch2-without-the-use-of-relay1-and-relay2 this rule section
- ↑ Power Monitoring Calibration: https://tasmota.github.io/docs/Power-Monitoring-Calibration/
- ↑ Device recovery: https://tasmota.github.io/docs/Device-Recovery/